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The Plevanio Spaceships, or Starships, are the Plevanio's means of interstellar transportation. Most of their ships have a diamond shaped hull.
Plevanio Spaceships[]
Fighter[]
This single occupant vehicle is 5m long.
Bomber[]
This single occupant vehicle is 7m long.
Corvette[]
This ship is 75m long and can house up to 25 crewmembers.
Frigate[]
This ship is 120m long and can house up to 60 crewmembers.
Destroyer[]
This ship is 250 m long and can house up to 95 crewmembers.
Light-Cruiser[]
This ship is 450m long and can house up to 175 crewmembers.
Heavy-Cruiser[]
This ship is 750m long and can house up to 325 crewmembers.
Battleship[]
This ship is 1,6 km long and can house up to 725 crewmembers.
Dreadnought[]
This Dreadnought-class ship is 5,8 km long and can house up to 2250 crewmembers.
Capital Ship / Lifeship[]
This gargantuan ship is 83 km long and can house up to 375,000,000 crewmembers.
Defence systems[]
The Plevanio place their weapons inside small 'craters' covering their ship's hull.
Primary Weapons[]
Death Ray[]
The Death Ray is a magnetohydrodynamic weapons that ejects streams of molten metal at a fraction of lightspeed. It has a bright red shine and covers most of the ship's hull.
Secondary Weapons[]
Main Laser Cannon[]
A dual barelled cannon that fires a red coloured laser beams, they can fire continiously for 5 seconds before having to cool down for a period of 12 seconds.
HT Laser Cannon[]
The HT Laser Cannon fires a red coloured laser at it's target, it will concentrate it's fire on important locations (such as the bridge or the main weapons).
AA Cannon[]
The double barelled AA Cannon fires small bluish lasers in burst of 3 for each barrel, instead of being operated by a Plevanio it is controlled by an A.I., when there is no direct target nearby it will open fire on distant targets hoping to hit one who is unaware.
Missile Turret[]
The Missile Turret fires rocket loaded with EMP devices, when detonating it gives off a strong EMP blast knocking out the ship and overloading it's systems to cause systems burns and thus disabling the ship. When having to reload it withdraws into the ship's hull.